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Glastech
Perscom Unit 9-10-2 Nine-ten-two's
world is one where human life is considered precious. Development started
three centuries ago with robots specifically designed for dangerous situations,
evolving to those designed for specialized
brute force, and taking a very obvious side branch into fighters. Thus,
wars are conducted by humans but are acted out by robots. Civilian robots
are as prolific as cars are here and appreciated as powerful tools.
A
lot of effort was put into the development of the kernel AIs, with a special
eye towards the sheer creativity with which some humans would employ to
get around any kind of safeguards employed. What was created was a robust
AI which would serve and protect but did not take kindly at all to anyone
trying to get in their heads, referred to as AyGISS (Artificially Generated
Intelligence Safeguard System). Thus, robots 'instinctively' do not want
to harm humans but will given extreme circumstances in a far more fuzzy
way than three laws could ever cover. Due to company rivalries and industrial
secrecy, many kernels were initially developed. The three most popular
kernels, blue-3, Golem, and Chuugi, survived the resulting commercial
free-for-all and stabilized to the point where they have not changed in
the past 125 years. All of the robots produced in Nine-ten-two’s
generation are run by one of these three. Even
the first generation of robots were complex machines; successive generations
only became more so. Thus, new models are only released every 15 or 20
years. However, within a model’s production lifetime, manufacturing
methods may be tweaked in response to reported flaws or to take advantage
of new techniques (especially those that save the company money). Even
within a certain manufacturing run there are variations among robots that
are within tolerance and yet lead to robots which are mass-produced to
be identical but are in fact slightly different. As robots enter the workforce,
they experience different wear and tear (referred to as ‘weathering’
for some reason) and are upgrade and repaired differently. There
are, in fact, robots which have malfunctioned, either due to faulty programming
or malicious (and most likely human) interference. These rogue machines
would be far more dangerous if it weren’t for the fact that robots
seem to police themselves. In the event of a rogue, its location and specs
are transmitted by robots to all surrounding robots, who respond with
whatever force they can safely bring to bear. Human witnesses have reported
that robots policing their own respond with far more brutality and violence
than was ever reported against a human. Still, the idea captured the public
imagination and went a long way to reconciling people to what would eventually
happen: independent robots. It
happens that humans buy and sell robots. It happens that a robot's owner
may die and leave no inheritor. It was expected that, at some point, a
robot would be left independent; it was an outcome that became more inevitable
the longer robots existed and the more sophisticated their AIs became.
However, surprisingly, when the time came (and while options of varying
disproportion were discussed by anxious humans), the robots in question
continued perfectly ordinary operations, taking jobs and earning the funds
to maintain themselves. Surprisingly, or perhaps not so given the amount
of research, testing, and care put into their design, the AIs actually
were as stable without human masters as was simulated, in fact more so
than the occasional human. Cautiously, and with growing optimism, humanity
blinked, patted itself on the back, and resumed normal operations. The
independents were monitored closely as their numbers slowly grew. While
for the most part they did not interact with each other, certain patterns
of communication were noticed among them. Their encryption was good but
certainly not up to the manpower and creativity thrown into cracking it
by certain watchful human groups, who expected nothing less than sinister
intentions. Again, the surprise was the somewhat benign result: the robots
were developing their own culture, one based on a meticulous accounting
of rank and experience, divided into a myriad of categories, and taking
into account a legion of factors (such as goal, terrain, number of robots
in the mission, number of humans in the mission, and equipment), referred
to as Standing. True to form, what the robots track is error rate rather
than success rate. Robots
measure age in chronological years from activation for humans, but among
themselves they measure the number of jobs accepted as an independent,
and they measure where they Stand based on the completion of those jobs.
Robots will work together to accomplish larger jobs, but they will always
track their own accomplishments within an organization; that is to say,
while they prefer not to sacrifice themselves to achieve a goal, they
will if it is necessary. This is not so much rabid self-centeredness as
simply a reason for continuing: just to see what they can do. They strive
for recognition for ability, for pride in their own manufacture, and for
the sake of demonstrating how much their own variety can accomplish. Robots
‘want’ a low Standing, more upgrades, and more chances to
use their equipment; they ‘fear’ being obsolete and ‘desire’
being state-of-the-art. Information
travels among robots (independent or otherwise) much like it would on
the Human Internet. Robots convene and exchange information (calling it
socializing makes some designers shudder, but that's what it seems to
be). They do this individually as jobs allow and sometimes in larger groups,
almost conferences. As vast as current memory storage technology is, no
robot can carry with it the sum of all human knowledge and its own experience.
In response to this, robots are showing signs as a whole of specializing
in knowledge about themselves and about humans and the world around them.
Certain models, and even certain individuals, are known for housing particular
knowledge bases. While
it makes sense for robots to maximize their chances of success by working
with other robots of known ability, trends have begun to develop of groups
of robots which tend to work with each other more often than with any
other robots, more often than working solo. It is hypothesized that robots
have developed a culture sufficiently complicated enough to start forming
proto-clans. This behavior is watched most keenly by PhD students. There
are even those who risk their careers by suggesting that the robots are
a new kind of life, a kind of symbiotic life, for, while they cannot reproduce
and seem to content to leave it to humans to manufacture more of them,
robots help humans and humans help robots. Presently,
what humans teach their children is that robots are safe like most other
humans and that they will take it upon themselves to buy their independence
(but never to buy each other's). These robots are stable and honorable
and can be contracted for work much like a human would. Besides, given
that the robots are so useful, most humans prefer to get caught up in
human affairs. Nine-ten-two
itself is a fighter model produced by Glastech, the Personal Combat Unit.
Nine-ten-two can be referred to as an 'it' or a 'she' because when it
was manufactured the trend was for elegant machines, slim and efficient
and almost feminine in appearance, especially when compared to the blocky
Raptor7 model, Glastech's previous release. Robots don't make a distinction
among pronouns when referring to themselves or other robots, to the mild
confusion of most humans. As
a Perscom Unit, Nine-ten-two was acquired by the Platinum Shield security
agency as a bodyguard five years ago, practically new in terms of robot
manufacture. She purchased her independence quickly due to successful
missions and the gratitude of those humans she kept alive, who quite possibly
hoped to attract a state-of-the-art robot of her caliber into their service
as an independent. Her name is three digits of her full twenty-three-digit
serial number, a common naming method of independent robots. The humans
she's interacted with have noticed that she is polite to and curious about
most of her human peers but as silent as any robot about robot affairs.
Like any robot she is hesitant to harm humans unless, for instance, other
humans are at risk. If she herself is at risk, she will respond with the
minimum force necessary to ensure her survival. (This is why it's useful
that a member of our group is human, because these exceptions don't quite
cover birds or crustaceans.) Nine-ten-two
has been on nine missions (seven successful), three of those solo jobs,
but only Stands at 0.30025 (roughly) because her last mission was a failure
that led to the mutilation and subsequent death of her contractor. Upon
entering the Floating Vagabond (and after drinking a free Singularity),
she teamed up with a human fighter with an impressive sword, an African
Grey parrot with an amazing ability to stash almost anything, and a technically
advanced egomaniacal krill.
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