Sideria is a female western dragon with her wings between her shoulders and hips. Her body is 5 meters long, her tail another 5 meters, and she has a 10 meter wingspan. Her indigo skin is mottled slightly with lighter blues and violets that shimmer faintly like an opal, and her chitinous armor is golden. She has two backswept horns and one forward-facing spiral horn, and her claws, teeth, and horns are ivory. Her wings are an irridescent white that is faintly luminous, and some individuals have commented on seeing faint serendipitous runes on them. Her crest, tail plume, and whiskers are silver. Her amber eyes catch the smallest amount of light and flash golden. She sometimes wears a silver and black armlet on her left arm, but only if she knows she is bound for trouble and will be just as likely to pack along her dragon-sized broadsword for good measure. She also is known to don two sets of hoop earrings, silver and gold, and a bronze anklet decorated with firebirds and strange runes. When travelling far from her secure lair, she wears a dark leather belt that holds a few pouches and a leather knapsack, both of which seem to hold a great deal more than they should be able.

She prefers hilly terrain, reminiscent of her own mountain lair. She has a moderate temper which is extremely dangerous when lost; however, she tends to think that even the worst situations are worth a good laugh. She is of the opinion that, if one believes hard enough in something, one can change reality. She hates brawling, considering it very rude and crude. She is theoretically immortal, but her relatively soft skin is not proof against all injuries. She is a natural telepath and can draw spell runes. The very nature of drawing the runes calls into existence the reality described by them. Ever since a particularly nasty encounter with another wandering sorcerer, she refuses to use her telepathy to scan another mind any deeper than surface communication. The fact that she has all but forgotten the location of her homeworld and has only met one other 'ryuu in her travels does not faze her. Sideria has trouble giving her age. She has travelled from place to place and knows how long she spent in each place with regards to orbital periods but finds it difficult to wrap up all that experience into one unit of time. She spent a month pondering this and decided that it did not bother her. To answer the age question she varies between picking random numbers that sound impressive and giving cryptic answers to create an air of mystery. Sideria loves seeming to have an air of mystery almost as much as she loves a good roll in the grass. She travels to learn the shaping of new runes and to meet new individuals.

Sideria has two biotech modules. She has a Sphere of Absorption, a device integrated into her spiral horn, which constantly accumulates loose material within a dragonlength radius around her. Her Sphere is too basic to eliminate her need to eat at all. It is technically the only biotech module that she bought, and she did not wish to part with more of her hoard for a fancier model. Without the Sphere she would have to spend far too much time on just eating, but Sideria feels that meals are experiences to savor and enjoy and should not be done away with in her humble opinion. The Chaos Theory Tracker allows her to model the universe local to her, enabling her to figure out how to alter it via the so-called Butterfly Effect. She encountered tremendous difficulty when the module was first implanted, but she recovered from the ordeal and worked to master the device. She will not say how she acquired it. As for her tech module, she received the Force Armor armlet as a gift in payment for her service aboard a pirate starship. She only takes the armlet with her when she knows she is going into a bad situation. It is bulky and Sideria does worry about stressing it, much like she would hesitate to carry around her well-made but ancient, dragon-sized broadsword.

Skills and Powers Modules
Priority General
or Specific
Tech, Biotech,
Psionic, Magic
Name Description and Notes
5 Gen Biotech Chaos Theory Tracker Models universe, allows manipulation through Butterfly Effect
4 Gen Psionic Telepathy Communication
4 Spec Magic Dragonfire Rune creates blue and gold flames that burn through almost any material
3 Gen Psionic Re-rationalize Thought Forceably help recipient reconsider a choice
3 Spec Psionic Displaced Image Body appears within a 10 meter radius, spherical area of effect
3 Spec Biotech Murphy's Law What can go wrong will go wrong, especially with the CTT working
3 Spec Magic Fiery Form Rune for transmuting body to fire, quite draining
2 Spec Psionic + Magic Pyschosomatic Healing Rune uses belief as aid in healing, minor
2 Spec Magic Telempathy Projects peaceful mindset
2 Gen Magic Serendipity Faint runes inscribed on wings for fool's luck and good timing
2 Spec Biotech Sphere of Absorption Weak, reduces the need to eat to infrequent
1 Spec Biotech + Psionic Distraction Just happens to side track recipient for up to 5 minutes
1 Spec Tech Force Armor Body suit or ellipsoid, housed in silver and black armlet worn on left arm
1 Gen Biotech + Magic Resonance/Dissonance Amplification/dampening of desired force
0 Gen Magic Enable/disable Belief Rune to make effects easier or harder to pull off successfully

Sideria has a tail-snatching wingsib Ryuuko, who has been known to use the fact that Sideria's tail is firmly connected to Sideria to pull her into all sorts of startling situations (like waterfalls). Sideria is overly fond of her crazy wingsib and refrains from shreading hir ears, preferring to plan suitable revenge on the other Ten no ryuu.

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